MobSouls are a virtual currency obtained by killing mobs. You earn 1 soul for each mob that you kill. Killing stacked mobs will reward you up to 75 souls at a time.
Souls are used in addition to in game money to purchase Mob Spawners from /souls. Each time you redeem a Spawner the cost for redeeming the next spawner of the same type increases.
Spawners need to be redeemed in order starting with the top left (Turtle) and ending with the bottom right (Witch), so for example if you want to redeem 5 Panda spawners (second mob after Turtle) you must have already redeemed 5 Turtles. You do not however have to redeem as many of the higher spawners as the lower spawners so you can redeem 5 Turtles, 3 Pandas, 2 Parrots as long as the previous spawner has the same or more redemptions.
The use of alts to avoid the increasing costs of spawners is not allowed. |
Using /souls will bring up the MobSouls shop allowing you to redeem your MobSouls and money for Spawners. Spawners are laid out in Tiers (1-6). Once you have purchased 10 of ever spawner on this page you will unlock the Value Tier spawners which can be accessed by clicking the Red icon on the left. Value spawners work a little differently in that you do not have to purchase them in any particular order and can pick in choose the ones you want.
The first 2 spawners you redeem of each type only cost money, 0 souls are required. After that the following chat applies.
X = The amount of spawners already redeemed.
Class | Required Souls | Required in game Cash |
---|---|---|
Tier I | 128 * (X - 1) | $100,000 * X |
Tier II | 128 * (X - 1) | $250,000 + $125,000 * X |
Tier III | 192 * (X - 1) | $500,000 + $150,000 * X |
Tier IV | 192 * (X - 1) | $1,000,000 + $175,000 * X |
Tier V | 256 * (X - 1) | $4,000,000 + $200,000 * X |
Tier VI | 256 * (X - 1) | $7,500,000 + $250,000 * X |
Value Tier | ? * (X - 1) | $17,500,000 + ? * X |